Dave The Diver is a charming indie game that weds the serenity of diving with the chaos of a busy kitchen. As Dave, you will explore the depth of the Blue Hole, collect ingredients, and serve customers at your sushi shop.
Related: Dave The Diver: Beginner Tips
In order to be successful in your dives, equipment is key. Scattered all around the ocean floor are helpful items that Dave can use to help him traverse difficult terrain, or get him out of sticky situations. This list will lay out the most helpful items you can find in the Blue Hole, and how to put each one to good use.
Dave The Diver is currently in early access. That means that it is almost certainly not in its final state, and big changes may be made before the final release.
9 UV Light
The UV Light can only be found in the deepest recesses of the Blue Hole. Its only function in the game is to shine at Tubeworms to get them to recede into their casings. This will allow Dave to pass through previously inaccessible tunnels.
The UV light is exclusive to this one area in the game, and can only be accessed once you have good enough equipment. As a result, this will probably be the least useful item that appears on this list. However, it is also one of only two guaranteed spawns in the game, as they always drop from crates near a Tubeworm area.
8 Pickaxe
The Pickaxe is a very versatile tool to find. Not only can it be used as a melee weapon, but it can also be used in the depths on certain minerals. These minerals can only be mined with the Pickaxe equipped, and often serve as high-tier upgrade materials.
This is the only other guaranteed spawn in the game, and they drop from crates close by those mineral deposits we mentioned. Keep in mind that this piece of equipment is exclusive to the depths. This means you will have to wait until late in the game to get it.
7 Underwater Scooter
The Underwater Scooter is a very useful item to have in Dave's inventory. With this item equipped, Dave's swift swim will be replaced by him using the Scooter. Not only does this make him much faster and more agile, but the swift swim will also no longer consume oxygen.
This version of the Scooter can only be used for ten seconds in total. Though the time it can be used is fleeting, it is a phenomenal utility tool. The increased speed can be very helpful for Dave to avoid predators or rush to the surface if oxygen is running low.
6 Long-Distance Underwater Scooter
The Long-Distance Underwater Scooter is just a superior version of its yellow cousin. It features the same ability to replace Dave's swift swim for the duration that it lasts. That said, there are some interesting quirks with this item alongside its cool new paint job.
First, it is a much rarer find than the Underwater Scooter, at least in the shallow portions of the game. It seems to drop much more reliably in the depths. Additionally, the duration that it lasts jumps up to 30 seconds, giving credence to its name.
5 Trigger Bomb Trap
Trigger Bombs are a very valuable find in the Blue Hole. These depth charges can be placed in an area, and they will float where they are placed. Then, when you see an opportune moment, you can manually trigger them to explode.
Related: Dave The Diver: Best Weapons To Use
You get three Trigger Bombs when you pick the item up. Each one deals 40 damage, so if you can lure a predator into all three it should result in a kill for all but the biggest sharks. Also note that you can deploy all three at the same time, but they will be triggered to explode in the order that you placed them.
4 Sensor Bomb Trap
Sensor Bombs can be seen as an upgrade or a downgrade to Trigger Bombs depending on the scenario. The key difference between the two is that Sensor Bombs will explode whenever something gets too close. They cannot be manually triggered. It's a... unique method of fishing to say the least.
This can be great for a fight with a shark in a wide-open area. However, Sensor Bombs have the chance to misfire on an unintended target, should a stray fish wander into the battleground. These set-and-forget traps are much quicker to arm and use than Trigger Bombs but require a little more planning.
3 Oxygen Capsule
Oxygen Capsules are an invaluable resource when exploring the Blue Hole. They can be held in the inventory until needed. When that time comes you can pop one of these open and completely refill your oxygen reserves.
These items are one-time use and are consumed after that. With this in mind, if you have one in your inventory and find another, go ahead and use the first one. These items are a must-have for exploring caves or going on extended dives.
2 O2 Barrel
The Blue Hole has junk and garbage scattered all around the seafloor. In the case of O2 Barrels, one man's trash is your treasure. These barrels are scattered all around the map and will refill your oxygen meter completely when you interact with them.
The barrels disappear after they are used until the next dive, but they can be used to save your life in a fight or to extend the length of your dive. Keep in mind that as you get deeper, O2 Barrels will stop spawning. Instead, they will appear as giant clams with the same effect.
1 Ammo Box
What is one thing every fishing game needs? That's right guns. Dave the Diver features many weapons of fish destruction, but all of them have limited ammo pools. This is such a shame for weapons like the Grenade Launcher or Hush Dart which only have three shots in them.
However, if you have found a gun you love, and just can't bear to part with after its ammo reserves run dry, fear not there is a solution for you. Ammo Boxes will randomly spawn on the seafloor. Interacting with one will completely refill the ammo of your equipped gun.
Next:Dave The Diver: Best Dishes To Research